You try to remember the name of that movie, but it just won鈥檛 come to you. So you tap your fingers on your thighs and your smart glasses know exactly what you鈥檙e seeking. Information School Ph.D. candidate Mingrui 鈥淩ay鈥 Zhang imagines a future like that 鈥 where we can type anywhere as if there were a keyboard at our fingertips.
In fact, TypeAnywhere is the name of a . TypeAnywhere uses sensors on people鈥檚 fingers to simulate the presence of a keyboard wherever they tap. A paper on the project is one of four contributions from Zhang at ACM CHI 2022, the top international conference on human-computer interaction. He鈥檚 the lead author on two other papers accepted to the conference and second author on another.
Zhang鈥檚 papers are among 51 from University of Washington faculty and students accepted to this year鈥檚 conference, including 20 with authors from the Information School. The UW is annually among the leading contributors to CHI.
With TypeAnywhere, Zhang said, 鈥淵our fingers are the keyboard.鈥 Computing is taking new forms such as smart clothing, television screens, smart assistants and VR/AR glasses. Carrying different keyboards for multiple devices would be clunky, and speech-to-text isn鈥檛 always possible, so Zhang sought a communication solution that would work across devices. With TypeAnywhere, the user wears sensors to track finger movements and can type on any surface.
鈥淚t basically enables you to communicate anytime, anywhere, because you are wearing the keyboard on your fingers,鈥 Zhang said. His co-authors on the paper were Shumin Zhai, a principal scientist at Google; and Jacob O. Wobbrock, a professor who is Zhang鈥檚 advisor in the iSchool.
Zhang鈥檚 research focus is on ubiquitous computing 鈥 the concept that computing can be incorporated into people鈥檚 everyday lives and environments. He is particularly interested in text entry in all its forms and the role it plays in society, and he likes the challenge of developing technology.
鈥淪ome researchers like to understand a problem, so they do processing, analysis, interviews and qualitative work,鈥 Zhang said. 鈥淢y work is more focused on building stuff. After understanding the problem, we need to propose a solution but also build it.鈥
Building a better communication experience with computers is the focus of Zhang鈥檚 dissertation, which he is planning to defend in June. In addition to novel ways to input text, he is investigating ways to train keyboard algorithms to understand users鈥 behavior and adapt to serve them better. Some of his recent work has been focused on accessibility, including a second paper accepted to CHI on a GIF annotation system for vision-impaired users. In the paper, Zhang, Wobbrock and Mingyuan Zhong of the UW鈥檚 Allen School of Computer Science & Engineering create a crowdsourced database of descriptions to help users understand what is happening in animated GIFs.
鈥淒oing accessibility work gives you a feeling of achieving something meaningful,鈥 Zhang said. 鈥淵ou are actually helping others.鈥
Coming to the iSchool from China, Zhang saw the value of inclusion as a student who at first struggled with being immersed in a foreign country. His Ph.D. cohort gave him lots of opportunities to connect, and he made connections with other Chinese students in the program.
鈥淚 think those are the main reasons why I don鈥檛 feel isolated,鈥 Zhang said. 鈥淓ven though in my first two years, I might not have understood their language or the culture very well, the cohort was constantly having activities to connect to each other.鈥
鈥淢y work is more focused on building stuff. After understanding the problem, we need to propose a solution but also build it.鈥
Zhang has partnered with iSchool Assistant Professor Alexis Hiniker on some of his recent work, including a third paper accepted to CHI. Zhang and co-authors 鈥 including iSchool Informatics student Ravenna Rao and UW Ph.D. students Amanda Baughan and Kai Lukoff 鈥 designed and tested alternative Twitter interfaces to see over their experience and screen time. They found that designs that support users鈥 agency may perform better than screen-time tools that restrict their use of the app.
Zhang and Hiniker also contributed another CHI paper in a similar vein, designing ways to give Twitter users a better experience and help them avoid mindless scrolling.
鈥淧eople are addicted to social media platforms and using those apps to spend their days and their time without noticing they are spending too much time. We wanted to find the design patterns that cause people to become addicted,鈥 Zhang said.
Wobbrock said Zhang is one of the most productive Ph.D. students he has mentored, and he praised Zhang鈥檚 willingness to build his knowledge base to make himself a better researcher.
鈥淗e鈥檚 got a great attitude,鈥 Wobbrock said. 鈥淗e enjoys the work he does. He likes to think through hard problems, so it鈥檚 a delight to watch him work.鈥
With graduation looming, Zhang has been interviewing both with research universities and with companies in the private sector. Wobbrock expects him to have plenty of career options.
鈥淲hether he ends up in academia or industry, I think Ray鈥檚 future impact is going to be quite strong because he鈥檒l continue to be creative, to push his own learning boundaries, to take on new projects,鈥 Wobbrock said. 鈥淥n either side of that academia/industry fence, he has a chance to really push the state of the art in input and interaction technology forward quite a lot. I am thrilled to see where Ray鈥檚 work goes next.鈥